The industry standard for digital sculpting and painting
ZBrush sets the industry standard for digital sculpting and painting. Artists can use customizable brushes to shape, texture and paint virtual clay in a real-time environment that provides instant feedback. ZBrush is the preferred 3D sculpting solution by film studios, game developers, toy/collectible makers, automotive/aviation designers, illustrators and other artists. In 2014, ZBrush received an Academy Award for revolutionizing the world of cinema and special effects. Its versatility has made it an integral part of animated features such as Frozen, Moana and Triple A games including Fortnite, and the God of War and Uncharted franchises.
What's New
ZBrush is the leading industry standard digital sculpting software. The latest update features two new tools never before introduced in 3D sculpting workflows. The new Proxy Pose feature provides a dynamic method for modifying the topology of models. And the new Drop 3D function allows you to increase the density of local meshes in order to maintain high-resolution details where needed. ZBrush provides you with access to diverse workflows and limitless creative possibilities.
Learn more on https://www.maxon.net/en/zbrush
3D Painting & Texturing
Because ZBrush works with tens of millions of polygons in real-time, you can paint directly on the surface of the model without first assigning a texture map or UV’s. This offers significant advantages compared to a standard workflow. The resolution of the texture map does not need to be decided in advance. You have the freedom to visualize, explore and create textures in 3D, and in real time.
Learn more on https://www.maxon.net/en/zbrush
Digital Sculpting
Get empowered by the world’s leading digital sculpting solution. The powerful systems inside of ZBrush are designed to eliminate the constraints of traditional modeling and allow you to create freely, just as you would with clay. When you’re ready to move your 3D sculpt into a pipeline for animation, rendering or 3D printing, the tools to do so are at hand.
Learn more on https://www.maxon.net/en/zbrush
Ready Set Render
Whether you are using ZBrush by itself as an illustration tool or as part of a production pipeline for animation, you will at some point want to show your work to others. ZBrush makes this possible using Redshift, as well as a powerful rendering system called BPR (Best Preview Render).
Learn more on https://www.maxon.net/en/zbrush
Tools Pipeline
The intuitive approach of ZBrush doesn’t end with sculpting and painting. Interoperability is at your fingertips, with support for key file formats and real time integration with a number of popular software packages.
Learn more on https://www.maxon.net/en/zbrush
Requirements
If you are looking for a computer optimized for ZBrush, these are the key elements to keep in mind: